What Remains of Edith Finch: Representing Death and Mortality in a Videogame

Through allowing its players to enact only the single, unchangeable demise of all its characters, the gameplay of Edith Finch serves as a constant reminder of the fleeting nature of life, the fixed yet elusive truths of history, and the often incomprehensible “curse” of spontaneous death. The game’s thematic engagement with the importance of discovering one’s genealogical history, together with its disregard of player agency in favor of telling the fixed stories of its deceased characters, breaks new ground for how a videogame can honestly represent ‘real’ human experience. Furthermore, it’s worth acknowledging that the authentic resonance of the gameplay is indebted to the dynamic simplicity of the walking simulator genre, which trades in entertainment value for a more reflective pacing.